table PLAYER:GetHealthBarStops()
Returns a table of values where automatic healing stops.
This table is structured with each key being an amount of health and each corresponding value being true.
number PLAYER:GetSumOfHealthBars( number numBars )
Returns the sum of the first numBars health bars.
These are accessed by Player:GetNWType( "VarName" ). You can also Set them, but you shouldn't unless you know what you're doing.
The number of health bars the player has.
Where x is a number from 1 to HuntHealthBars, how much health is in bar X.
The number of saved health bars the player has.
Where x is a number from 1 to PermaHuntHealthBars, how much health is in bar X.